Quaint Time-Waste
Quaint Time-Waste is a book and a labour of perhaps misplaced love. Misplaced, because I might have asked too much of card magic. I spent years pondering about the meaning, purpose, and creative potential of pasteboards, only to find myself going nowhere. I wanted to achieve some form of literary expression through card tricks, and it seemed to be the wrong medium for the task.
Regardless, I had fun. Over the years, I managed to create very little, owing to my oblique approach to enjoying magic. This book is a record of some card tricks and essays on our quaint art, and proof of a certain effort. Hopefully, it’ll be of some value to you.
Tricks:
- Decja Vu 2.0
While trying to perform a card trick, the magician gets stuck in a time loop. The audience comes along for the ride.
- Playing Heavy Demo 2.0
The performer demonstrates how cardsharps could cheat in games, and how a technique that would work in a serious game of poker wouldn’t work in UNO, a children’s game.
- Home, Truly
A mischievous card gets in the way of the magician’s attempt to perform a packet trick by appearing within the packet unexpectedly and repeatedly. The packet gets whittled down, leaving just a single card in the end: the mischievous card, triumphant.
- Ligma 2.0
A (card) sandwich produces itself.
- Blunt Card Trick
The Joker changes into 3 spectators’ selections.
- Eternal Burn 666
The fire wallet and Extreme Burn are made scary by involving certain taboos in Chinese culture.
Essays:
- Magic is Play
- Beyond Effects and Methods
- Don’t Let Magic Be Magic
- Card Magic as Metaphor
- The Value of Vanity
96 pages
Edition of 150